Lead Game Developer
Magami Studio
In this role, I worked across a diverse range of game development domains including VR experiences, hyper-casual titles, and real-time multiplayer systems using Photon with dedicated server architecture. I contributed to physics-based gameplay design, optimized networked mechanics, and explored blockchain-integrated game systems. Additionally, I gained exposure to AI-driven features and agent-based logic, strengthening my understanding of scalable architectures, performance optimization, and production-ready development workflows across different genres and platforms.
Skills Gained:
- VR Development
- Hyper-Casual Game Development
- Multiplayer Systems
- Photon (PUN / Fusion)
- Dedicated Server Architecture
- Blockchain Game Integration
- AI Agent Systems
- Physics-Based Gameplay
- Network Synchronization
- Server-Authoritative Architecture
- Performance Optimization
- Real-Time Game Systems


